Hi Everyone!
Glad to be a part of this community.
I'm currently writing a low-fantasy story right now which tries to explain some of the more fantastical archetypes in a more realistic sense (in as much as exaggerated reality can be pulled off).
One of the things I've encountered is that I'm trying to find a possible (REAL-LIFE) analog to some of the fantastic super-metals that high-fantasy stories tend to use for their weapons and armor. I can always write that the processes in making these high-tech materials were stumbled upon serendipitously or something.
I wanted to post this on a more relevant forum, but didn't want to offend anyone by asking about hypothetical/fantasy smithing-projects on boards where people talk about the actual work.
For example, let's say that Adamant/Adamantine is a metal (or ceramic). So far, my research has turned up that the consensus for this fantasy-material is that it's hard and durable. So it's always used for its defensive or structural properties. Ergo, armor.
So I've been looking around, and the best I could come up with is either a Titanium Alloy, or Tungsten Carbide (which isn't really a metal, but can be passed off as one). I'm leaning more towards the latter, since it has a better hardness and stiffness over-all... and isn't that what you're looking for in armor?
Or am I wrong? Is plasticity more important in making armor?
Let's assume that in my world, we have super-dedicated smiths who will be willing to spend months on a single project, so having a material that's hard to work with is not a dealbreaker (remember, these are supposed to be the unique, one-of-a-kind weapons and armor).
Ceramics, of course, are hard... but they're also very brittle. So they're not viable materials for mail and/or plate-armor. I'm not sure if Tungsten Carbide is brittle, too.
I read at some forum that Tungsten (pure) is also a good candidate. And according to some sites on the net, the PURE metal is not brittle and has a good bit of malleability and ductility. I know it's tremendously heavy, but let's disregard that for now. However, I'm not entire convinced about how reliable those posts/articles were.
For weapons, I've been reading up a lot. It gets really confusing when it comes to what properties should be exhibited and balanced, since grammatically speaking, they're pretty much synonymous... Hardness, Strength, Toughness, Durability...etc.
But what I got from my research is that: Strength/Hardness is for keeping an edge and damage-capability, but leads to Brittleness. Toughness means impact-absorption, so I guess this is needed. When people say "soft" I actually don't know if they mean something is highly ductile and malleable (opposite of being able to keep an edge, but good for not shattering your weapon).
So as far as weapons go... can anyone leave a few tips for me as to what these scientific/technical terms actually mean in the practical sense? I can then just find a material which has a balance of these properties I'm comfortable, and stick with that.
Right now I'm leaning towards this new Palladium/Silver alloy, it's a metallic glass.
But right now, everyone keeps saying words like "Strong" and "tough" and "hard"... and I honestly get confused since most people don't seem to use the same definitions.
Any thoughts?
Thanks!
Katylar